Tan Sing Yee / 0359999 ( PROJECT 1 & EXERCISE )
22/04/2025 - 22/07/2025 (Week 1 -
Week 14)
Tan Sing Yee / 0359999
Game Art / Bachelor of Creative Media
Project 1
INSTRUCTIONS
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PROCESS
We need to select a unique world or theme (Can refer to an existing game) in Week 1 (e.g., post-apocalyptic jungle, sci-fi city, dark
fantasy ruins). All projects contribute to building a consistent visual universe through modular prop and asset design. You will complete weekly
exercises to master the fundamentals of visual design. These tasks focus
on material studies, form language, modularity, and rapid iteration
techniques required for designing game-ready props and assets.
I had choose a Nintendo game called "Super Luckyʼs Tale"
I had research of this game and create a mood board out. In project 1, I had decided to focus the environment design. My idea is a concept art of environmental design sketch for a fantastical or alien landscape. In the first sketch is a large, blocky rock formations rise above a body of water, with waterfalls cascading from the rocks, suggesting a floating or elevated terrain.The mushroom tree vary in size and shape, some supporting small humanoid silhouettes that indicate scale and possibly hint at character traversal or gameplay paths. Pink arrows drawn between the mushroom caps suggest movement routes or interaction points.
Figure 1.1: First sketches of my idea in environment design.
Figure 1.2: I coloured it and the colour palette I used.
Figure 1.3: First draft of the mushroom house.
Figure 1.4: First draft of the mushroom house.
Mr Kanan say this draft is look not so related to the concept that I had design previous. He ask me to change it more interesting. Obviously the second design is look much more better compare to the first one.
Figure 1.5: Second sketch of the mushroom house in Line and coloured.
Figure 1.6: Second Sketch of the mushroom house with colour.
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