Tan Sing Yee / 0359999 ( PROJECT 2 )

22/04/2025 - 22/07/2025            (Week 1 - Week 14)
Tan Sing Yee / 0359999
Game Art / Bachelor of Creative Media 
Project 2

INSTRUCTIONS

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PROCESS

Create a mini asset library for your game world that includes 4–6 cohesive objects. Examples: furniture set, broken ruins kit, sci-fi control modules, nature props (rocks/trees/altars). These assets will later be used to construct the final environment.

1. The first idea I had designed a slimy waterfall from the top.

Figure 1.1: First idea of the assets.

2. The second idea I had designed a pair of gun that will shoot bubbles when the character is near or infront the house.

Figure 1.2: Second idea of the assets.

3. The third idea I had design also a waterfall but it m more funny design, it is like a character mushroom that have hand, eyes, and mouth. The mouth will splash the poison liquid out to attack the character when infront the mushroom house.

Figure 1.3: Third idea of the assets.

But I got another idea that I can put a monster beside the mushroom house when the character is near, so the monster can come out and fight with the character. If the character fights win the monster so it can proceed.


Figure 1.4: Monster sketch

Figure 1.5: Overview of Monster beside the mushroom house








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